F.A.Q.

A growing list of questions and answers about Mythic Migration game play.
Please submit your game play questions to johnroyburns(at)gmail.com

Q: Can I move tiles onto my opponent's pieces to squish and or otherwise destroy them?

A: You cannot move tiles over or onto any of either your own, or your opponent's tokens.

Q: In a four player game, can I move my teammate's Yeti or Nessie tokens?

A: On your turn you may only move your own tokens, however you may, and in most cases should move terrain tiles to help them progress.

Q: In a four player game can one team member ever win, without their team member winning?

A: The victory conditions in a four player game are as follows: "All of the one team's tokens off the board on the opposite side from where they began", so until the last piece is off the board for a given team, they have not won.

Q: Can more than one token occupy the same terrain tile (i.e. a Yeti convention on a mountain tile)?
A: Though Yeti's and Nessie's are highly social, for game play purposes only one creature token per terrain tile at a time, and they may not crossover the same tile (i.e. Nessie leap frog.)

Q: It seems like I'm missing something, is the game really this simple? Why do games go so fast and always end in a tie?

A: The strategy in the game emerges when you decide when to use your actions to block your opponent's progression, and when to make your own progression. You can play a game in less than five minutes with optimal movement of both players, but it will be uninteresting, and always a tie. You may also note in the back of the rules section with variants of higher difficulty for added challenge.